Resuming a game through key strokes
From ggc
I was wondering how you can resume a game through a keystroke. For example, I togglePause(); to pause the game but I can not find one for resuming.
Great question! This is currently a limitation of the game engine that I will look into overcoming. Perhaps the next version will include something like setPauseKeystroke('p') and the letter p could be used for pausing and resuming. Is this they type of thing you desire?
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