From ggc
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01 packagepackage is used to name the directory or folder a class is in arcade;
02
03 importimport means to make the classes and/or packages available in this program wiki.Wiki;
04 /**
05 * All about my classclass is a group of fields and methods used for making objects here.
06 * @authorthis is the Javadoc tag for documenting who created the source code Jam Jenkins
07 */
08 publicpublic is used to indicate unrestricted access (any other class can have access) classclass is a group of fields and methods used for making objects WackadotArcade extendsextends means to customize or extend the functionality of a class ArcadeGame
09 {open braces start code blocks and must be matched with a close brace
10 publicpublic is used to indicate unrestricted access (any other class can have access) WackadotArcade()
11 {open braces start code blocks and must be matched with a close brace
12 setName("Wackadot");
13 addArcadeLevel(newnew is used to create objects by calling the constructor Brandon.WackadotLevel());
14 addArcadeLevel(newnew is used to create objects by calling the constructor Kirby.WackadotLevel());
15 addArcadeLevel(newnew is used to create objects by calling the constructor ChrisHull.wackadot.WackadotLevel());
16 addArcadeLevel(newnew is used to create objects by calling the constructor Jayson.wackadot.WackadotLevel());
17 addArcadeLevel(newnew is used to create objects by calling the constructor Nick.WackadotLevel());
18 addArcadeLevel(newnew is used to create objects by calling the constructor GBell.wackadot.WackadotLevel());
19 addArcadeLevel(newnew is used to create objects by calling the constructor PavitraDPullay.wackadot.WackadotLevel());
20 addArcadeLevel(newnew is used to create objects by calling the constructor HemendraPullay.wackadot.WackadotLevel());
21 addArcadeLevel(newnew is used to create objects by calling the constructor William_Anderson.WackadotLevel());
22 addArcadeLevel(newnew is used to create objects by calling the constructor JacobOlson.wackadot.WackadotLevel());
23 addArcadeLevel(newnew is used to create objects by calling the constructor KimMooney.wackadot.WackadotLevel());
24 addArcadeLevel(newnew is used to create objects by calling the constructor Merimaomanovic.wackadot.wackadotLevel());
25 addArcadeLevel(newnew is used to create objects by calling the constructor Blake.wackadot.WackADotLevel());
26 addArcadeLevel(newnew is used to create objects by calling the constructor ChrisGarrett.wackadotlevel());
27 addArcadeLevel(newnew is used to create objects by calling the constructor Valerie.Wackadot.WackadotLevel());
28 addArcadeLevel(newnew is used to create objects by calling the constructor MattC.WackadotLevel());
29
30 }close braces end code blocks and must match an earlier open brace
31
32 }close braces end code blocks and must match an earlier open brace
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Compiler Errors:
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1. ERROR in arcade/WackadotArcade.java (at line 22)
addArcadeLevel(new JacobOlson.wackadot.WackadotLevel());
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
JacobOlson.wackadot.WackadotLevel cannot be resolved to a type
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2. ERROR in Brandon/WackadotLevel.java (at line 30)
ast1 = new ImageSprite(Wiki.getMedia("Asteroid.gif"));
The constructor ImageSprite(URL) is undefined
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36. ERROR in Valerie/Wackadot/Wackad
Download/View arcade/WackadotArcade.java